MLB 2K7 Guide - ign, Prima, Bradygames IGN and other guide, Poradniki ENG

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The boys of summer are back! ThereÓs nothing quite like the anticipation of another season of baseball. MLB 2K6 was a
little disappointing in the eyes of some fans, so 2K Sports put a lot of effort into this yearÓs edition of Major League
Baseball. IGN Guides is back this year to help you through hitting, pitching, base running, etc. If youÓre looking to take
your favorite team and turning it into a dynasty, you can find suggestions and notes for doing so in this guide, as we
break down every team in the majors.
So what are you waiting for? Lace up your cleats and letÓs head out to the field.
In this Major League Baseball 2K7 strategy guide, youÓll find:
Expert tips for both offense and defense
Each team analyzed from a franchise point of view
A complete list of all unlockable rewards
This PDF Guide is property of IGN Entertainment. Any unlawful duplication or posting of this document without the consent of IGN
Entertainment will result in legal action.
Basics
In this section of the guide, we will be covering the basics of Major League Baseball 2K7. If you are looking for tips for
hitting or pitching, check the other sections of this guide, using the image map at the top of this page.
Play Ball
The first game type you can choose from is ÐPlay Ball.Ñ Selecting this mode allow you to choose two teams for a quick
game of baseball. In addition to the regular teams found in major league baseball, you can expect to find historic and all-
star teams available for selection. The number of options, however, are rather limited.
Exhibition
Exhibition is much like the ÐPlay BallÑ mode, but you have several options to choose from before playing a game. They
include things like weather and which jerseys the teams wear.
Season
Choose a team and take over as general manager and coach. YouÓll have full control over a team for just one season.
This is a good choice for those of you who donÓt wish to take on the full commitment of the franchise mode. Franchise
Franchise is the meat of the game. Like the season mode, you will take over control of the team of your choosing. The
main difference between franchise and season modes is the length in which you control the team. With franchise, you
can control the team for multiple seasons. This is a great choice if youÓre looking to build a dynasty. Some teams take
several years to turn around and become a contender.
GM Career
Make your services available to all of the teams in major league baseball. This mode is nearly identical to that of
franchise mode. The difference is you sign a contract with a team for x number of seasons and you have to meet certain
goals that the team owner has set. These goals often include winning a certain number of games or getting rid of an
expensive player.
Home Run Derby
Every all-star break features the classic home run derby. Choose the participants and rules and take to the field.
Manager Showdown
This is very similar to the exhibition mode, but you donÓt actually play your game in the usual manner. Instead of literally
going out to the field, you give your players orders, such as swing, bunt, pitch to batter, etc. This tends to speed up a
game quite a bit.
Tournament
In tournament mode, you play a number of games in a simple tournament format. This is identical to the way the playoffs
in the post-season works.
Situation
In this mode, you can play a game under certain game conditions. For example, you can play against the Yankees and
youÓre down 7-3 in the top of the seventh inning. Can you come back and win?
Management
The management tab has several options such as rosters, lineups, and depth charts to choose from. You can use these
to scout your own team or your opponent. Also, you can change the rosters so that you can have more accurate rosters.
Rosters are a very important part of sports games. In real life, teams are always moving players around.
Offense
Hitting
Hitting well can be a difficult thing to do. Simply hitting the ball into the field of play can be done by just about anyone.
Slicing the ball down the first or third base line just out of the reach of the first or third baseman is very difficult. Other
than hitting the ball to specific parts of the field, hitting a home run is by no means a piece of cake. In fact, youÓll likely
find it to be rather difficult for a while.
Timing
The single most important part of hitting is timing. YouÓll hear this from just about every Major League Baseball 2K7
player in message boards and chat rooms. You must get your timing down! This takes time and patience, for you must
get accustomed to the gameÓs various pitches. If youÓre thrown two fastballs, donÓt be surprised if youÓre thrown a slower
pitch like a change-up to get you to strike out. The pitches have varying speeds and movements. Explaining timing is
impossible; itÓs just something you have to work on over time. ItÓs muscle memory, instincts, eye-hand coordination, etc.
Classic Control
This method of hitting control is a classic and favorite way of hitting. Using the left analog stick in coordination with your
ability to determine the pitch type and location can turn into some great offensive games. Below, youÓll find information
regarding the effects of moving the stick in a specific direction.
Up/Left
For a right-handed hitter, you would only want to use this if you got a good pitch up and in and you wanted to hit it over
the fence. Otherwise, youÓll likely pop it up to the left fielder.
For a left-handed hitter who got a pitch high and outside, you could be able to take the pitcher deep to the opposite field.
If you are unable to hit a home tun, youÓll likely pop it up to the left fielder.
Up
If you hold up on the analog stick, youÓll likely drive the ball deep to the outfield. Depending on the situation, it could end
up being a base hit, a pop up, or a home tun. Please keep these two things in mind.
1) Since youÓre using an uppercut swing, you will likely miss a ball thrown low in the strike zone.
2) The fence in centerfield is much further away from home plate than either the left or right field walls.
Therefore, donÓt count on many balls clearing the fence.
Up/Right
For a right handed hitter, youÓd only want to use this if you got a good pitch up and away and you wanted to hit it over
the fence. If you donÓt hit a home run, youÓll likely hit a pop-up to the right fielder.
For a left handed batter who got a pitch high and inside, you could be able to hit a home run to right field. If youÓre
unable to hit a home run, youÓll likely either hit a foul ball or a pop up to the right fielder.
Left
For a right handed hitter, an inside pitch could be ripped down the line and in between the third baseman and left fielder.
Depending on how the left fielder is positioned in the outfield, you could end up getting a double or triple off of the play.
YouÓre not likely to hit a home run with this type of swing, but it has been known to happen on occasion.
For a left handed hitter, an outside pitch could be hit down the line an din between the third baseman and left fielder.
Depending on how the left fielder is positioned in the outfield, you could end up with a double or a triple. As with right
handed hitters, you arenÓt likely to hit many home runs with this method, but itÓs been known to happen on occasion.
Zero
IÓm referring to position zero or neutral, as some may call it. This could result in just about anything. The result in this
swing comes down to pitch location, your timing, pitch speed, etc. Anything can happen here.
Right
For a right handed hitter, an outside pitch could be hit down the line and in between the first baseman and right fielder.
Depending on how the right fielder is positioned, you could end up with a double or triple. You arenÓt like to hit many
home runs, but it can happen.
For a left handed hitter, an inside pitch could be hit it down the line and in between the first baseman and right fielder.
Depending on how the right fielder is positioned in the outfield, you may end up with a double or triple. You likely wonÓt
hit many home runs, but it can happen.
Down/Left/Right
The down positions on the analog stick shouldnÓt be used very often, since itÓs easy to find yourself in double play
situations if you arenÓt careful. On occasion, you can drive a ball up through the middle, but itÓs still a risky play.
Part 1
Part 2
Swing Stick
Instead of using the left analog stick like the classic swing mode does, the swing stick utilizes the right analog stick. You
wonÓt need to use the face buttons either. To start your swing, pull back the right stick and make your batter take his
Ðstep.Ñ Releasing the stick will result in a regular, level contact-minded swing. If you want to go for a fly ball, pull back on
the stick and then push it up (forward) to make contact with the ball. If you want to hit a fly ball to left or right field, pull
back on the stick and push it up and to the left or the right, depending on which side you wish to hit it towards.
Just like with the classic swing, you will need to work on your timing.
Batter's Eye
You can increase your chances of getting a base hit by using the ÐBatterÓs EyeÑ in MLB 2K7. With this feature, you can
guess where a pitch is going to be thrown. If you move the left analog stick, it will move a slightly transparent baseball
around in the strike zone. Move it to where you think the pitch will be. Your guess will be locked in when the pitcher has
begin his wind-up. If you have guessed the location of the pitch correctly, the location of the pitch will be revealed to you
before the ball crosses the plate. You will also receive a small boost to your hitting attributes for the correct guess.
If you have a pitcherÓs ÐInside EdgeÑ scouting report, you will be tipped off as to his three most likely pitch locations. Use
this to your advantage and cover these areas of the strike zone with your ÐBatterÓs Eye.Ñ
Base Running
When you think of baseball fundamentals, base running is often overlooked. Good base running is a very important part
of the game. Knowing when to go for an extra base comes down to your awareness. You have to know the speed of
your runner(s), where the ball is, and how the ball is being played. Slicing a ball into the left or right field corners could
net you a double or even a triple for a fast runner. On the other hand, a slower player may only end up with a single if
the ball is played well.
When stealing a base, pitch selection and speed, runner lead-off, runner speed, and the catcherÓs throwing arm all come
into play. If you can get a decent lead off of a base with a fast runner, you just may be able to steal a base or two. You
have to choose when to run carefully. Stealing on a 95 mph fastball, for instance, is a bad idea. You will be much more
successful running on a curve ball or change-up. For the controls of stealing, we recommend checking your manual, as
they are different for each console system.
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